Hi rob

where can I find your code because I'm really thinking that something
is missing in Spec.
I'm writing a little editor for a gameItem and I should go through and
I would like to use it
as an example of what I do not like.
In fact I would like to have all the models to work on aspect of the
domain model.
May be this is avaialbale in spec but I forgot and I forgot to
document it in the book.

Stef


On Tue, Sep 5, 2017 at 8:49 PM, Rob Rothwell <r.j.rothw...@gmail.com> wrote:
> Hello,
>
> I was wondering what more experienced users than myself thought of the idea
> of an explicit Spec "connection point" to a domain model object similar to
> Dolphin's "showOn:" method, like:
>
> CounterApp showOn: counter.
>
> This would perhaps trigger something like Dolphin's Presenter>>model:
> message (although I've always found the use of "model" confusing when there
> are so many "models" involved.) after the widgets had been created:
>
> ComposableModel>>initializeBindings: anObject
>
> In many cases, if your domain model uses ValueHolders as well (like Spec
> does), making a connection could just mean replacing the Spec ValueHolder
> with your domain ValueHolder so changes to the domain model would
> automatically propagate to the UI presentation without providing explicit
> code in ComposableModel>>initializePresenter.
>
> However, since I am still trying to understand and learn Spec, it's quite
> possible I am missing some key point and there are reasons not to explore
> this line of thinking!
>
> Thank you,
>
> Rob
>

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