There is a Java REPL. You could Google that.

There's also a some kind of commercial hot/live compiler tool called
"JRebel". Haven't tried it (don't code Java).

On Wed, May 10, 2017 at 4:29 AM, askoh <as...@askoh.com> wrote:

> Kilon:
>
> This is revelation to me. I am enduring 10 minute turnaround for every
> edit I make in *.java, xml, jsp, js files. 4 minute compile and 6 minute
> web server update. How can I get that shortened to 10 seconds say? What
> links can help? What search terms to google?
>
> Thanks,
> Aik-Siong Koh
>
> On May 10, 2017, at 3:20 AM, kilon.alios [via Smalltalk] <[hidden email]
> <http:///user/SendEmail.jtp?type=node&node=4946427&i=0>> wrote:
>
> Just to remind people here that all languages with long compile times can
> be avoided live coding style through the use of dynamically linked
> libraries known as DLLs on windows, shared libraries on linux (*.so) and
> macos (*.dylib) . Also Swift in particular comes with a live coding
> environment called "Playgrounds" which is also very flexible.
>
> Haskell do not know if they have something similar to Playgrounds but I
> will be surprise if they do not have something at least inferior. All
> languages support DLLs including ours.
>
> Live coding is actually super easy to implement and believe me I was
> sceptical about it at first and if I had read this post I am making now I
> would call me crazy. But after implementing live coding in python, C and
> C++ , now I am a believer. Of course the real question here is if its that
> easy why people do not use it . From what I have found out, it has not
> occurred to them as it did not occur to me.
>
> Why C++ coders still endure long compile times when they could test code
> in an instant through live coding ? Well in games C++ live coding is
> actually very popular, so some are already aware of the huge advantages of
> live coding.
>
> I think this is an advantage of Pharo , that introduces to live coding, a
> so simple idea yet so essential without you having to think about it
> yourself or be already aware of it.
>
> With other language you will have to find a tutorial or article that
> mentions this ability.
>
> Another shock for me is how simple it is to implement an image file format
> for other languages. The shock was that the OS already uses image files
> like pharo image that calls them "memory mapped files" they are used for
> sharing memory which in turn is what is used for DLLs. The advantage over
> the pharo image is that it crash prone, because it is handled by the OS and
> not the language or the VM. Which means that even if your app crashes the
> image is still saved and you lose no live data which is not the case with
> pharo image. The disadvantage is that of course they are not OOP friendly
> as the pharo image is and they are not language specific as pharo image is.
>
> Again I would not have known any of this if I had not been playing with
> shared memory as an IPC and I also see coders rarely if ever mentioning
> them.
>
>
>
> On Wed, May 10, 2017 at 4:09 AM Pierce Ng <[hidden email]
> <http:///user/SendEmail.jtp?type=node&node=4946404&i=0>> wrote:
>
>> On Tue, May 09, 2017 at 06:59:08PM +0200, Stephan Eggermont wrote:
>> > I don't know. I do know that I can't use something with the
>> > ridiculous compile times of Haskell or Swift. That just kills flow
>> > and productivity.
>>
>> You could hop onto an office chair and engage your colleague in sword
>> fighting.
>> That's a plus! :-)
>>
>> Pierce
>>
>>
>
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