Also, you’re not setting the instance variable - just returning an 
OrderedCollection - is that what you want to do?

e.g. setting the trees instance variable:

trees
^ trees ifNil: [ trees := OrderedCollection new ]

like Bernardo said, when you call #trees from within the #trees method (with 
self trees) - like in your first example, you created an infinite loop.

> On 11 Mar 2017, at 3:36 pm, Bernardo Ezequiel Contreras 
> <vonbecm...@gmail.com> wrote:
> 
> i think that in the first case you access an instance variable trees while in 
> the second case you send a message trees to self that cause an infinite 
> recursion.
> am i right?
> 
> 
> On Sat, Mar 11, 2017 at 12:57 AM, sergio ruiz <sergio....@gmail.com 
> <mailto:sergio....@gmail.com>> wrote:
> I have a simple one, but i need to understand what is going on..
> 
> i have something like
> 
> Tree
> 
> with a class method
> 
> trees
> ^ trees ifNil: [OrderedCollection new]
> 
> i initially ran into trouble with it locking my image up because i wrote it 
> as:
> 
> trees
> ^ self trees ifNil: [OrderedCollection new]
> 
> what is the semantic difference between these two calls?
> 
> THanks!
> 
>  
> 
> ----
> peace,
> sergio
> photographer, journalist, visionary
> 
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