Ah, yes. And context menus…
> On 14 Dec 2016, at 10:46, Yuriy Tymchuk <yuriy.tymc...@me.com> wrote:
>
> Ah, looks like I didn’t read the topic correctly… I’d like to have styling
> for the class template, because it is a bit complicated to highlight
> variables.
>
> Uko
>
>> On 14 Dec 2016, at 12:44, Marcus Denker <marcus.den...@inria.fr> wrote:
>>
>> There is a MetalinkIconStyler already.
>>
>> But I think that it is better to have stylers for the users of metalinks,
>> e.g. there is a special
>> styler for breakpoints.
>>
>> I see the general styler more as a debug tool (it is off by default).
>>
>> Marcus
>>> On 14 Dec 2016, at 05:10, Yuriy Tymchuk <yuriy.tymc...@me.com> wrote:
>>>
>>> By the way, we need to add a rubric highlighting to the classes somehow :).
>>>
>>> Uko
>>>
>>>
>>>
>>>> On 12 Dec 2016, at 13:36, Marcus Denker <marcus.den...@inria.fr> wrote:
>>>>
>>>> Hello,
>>>>
>>>> Not yet. It should be easy to add if we find a good API for it…
>>>>
>>>> I will work on it this week (I have blocked some time for RF related
>>>> hacking).
>>>>
>>>> e.g I think we have to extend the syntax for reifications to use classes.
>>>>
>>>> something like:
>>>>
>>>> arguments: {RFTempReification named: #trachelCanvas};
>>>>
>>>> The current symbols then would be the same as using
>>>>
>>>> RFReification named: #object
>>>>
>>>> But subclasses can be used directly and parametrized.
>>>>
>>>> Marcus
>>>>
>>>>> On 5 Dec 2016, at 20:42, Peter Uhnak <i.uh...@gmail.com> wrote:
>>>>>
>>>>> Hi,
>>>>>
>>>>> what is the best way to access variables from within a metalink?
>>>>>
>>>>> for example I have a message send `surface clear` and I want to change it
>>>>> to `surface clear: trachelCanvas color`.
>>>>>
>>>>> I can use #instVarNamed:
>>>>>
>>>>> ```
>>>>> MetaLink new
>>>>> metaObject: [ :object |
>>>>> (object instVarNamed: #surface) clear: (object instVarNamed:
>>>>> #trachelCanvas) color.
>>>>> ];
>>>>> selector: #value:;
>>>>> arguments: #(object);
>>>>> control: #instead.
>>>>> ```
>>>>>
>>>>> but the above isn't exactly nice, plus it wouldn't work with temporary
>>>>> variables.
>>>>>
>>>>> Thanks,
>>>>> Peter
>>>>>
>>>>
>>>>
>>>
>>>
>>
>>
>
>