Hey, nice.

I need to have look inside the code to also get the evil laugh thing.

Let's get moving.

Phil

On Wed, Nov 23, 2016 at 11:49 AM, Thibault Raffaillac <
thibault.raffail...@inria.fr> wrote:

> Hello,
>
> I am happy to release the Animation package at last!
> http://smalltalkhub.com/#!/~ThibaultRaffaillac/Animation
> This is a general animation system, which can turn any setter message into
> a smooth transition (provided the target value supports + and *Float).
>
> Examples:
> AnimationProperty new at: morph set: #position: to: 100@100 during: 2
> seconds easing: #backOut.
> AnimationProperty new at: morph set: #color: to: Color red during: 2
> seconds easing: #linear.
> AnimationProperty new at: morph set: #title: to: 'tutututu' during: 2
> seconds easing: #linear.
>
> Or equivalently (don't choke):
> morph position: (100@100 during: 2 seconds easing: #backOut).
> morph color: (Color red during: 2 seconds).
> morph title: ('tutututu' during: 2 seconds).
>
> It basically sends the setter message repeatedly during the target delay,
> each time with a slightly different value. It should also work with Bloc,
> although the update mechanism depends on Morphic's deferredUIMessage at the
> moment.
>
> Cheers,
> Thibault
>
> ps: Thanks to anonymous contributor for the second syntax, it was a lot of
> fun - and evil laughs :)
>
>
>

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