+100 On Thu, Sep 8, 2016 at 9:25 PM, Dimitris Chloupis <kilon.al...@gmail.com> wrote:
> The main reason why Unreal has abandoned Slack is the reason I made the > Discord server and that is 10.000 messages limit. Not only Slack asks > payment for more but it also deletes anything that passes that limit. > > For me and Esteban and I suspect many people that's unacceptable when > there a ton of gems going in slack , whether it's code fragments, link and > discoveries, we should not let these treasures be lost. > > Also the low latency voice chat can become really handy for meetings and > sprints. And by the way I have just started testing it, so there is > probably a lot more. > > Also a big plus is that Discord is free software like Pharo ;) > On Thu, 8 Sep 2016 at 22:14, Esteban A. Maringolo <emaring...@gmail.com> > wrote: > >> Hi Kilon, >> >> Why move there? Just because Unreal is using it and dropped Slack doesn't >> mean it doesn't work for a small community like ours. >> >> I would avoid adding noise here and stick with what already works. It >> took us some time to reach ~250 members in https://pharoproject.slack. >> com/. Balkanization is never a good thing. >> >> However you're free to create as many channels as you like, users will >> tell their preference with activity in either. >> >> Regards! >> >> >> Esteban A. Maringolo >> >> 2016-09-08 16:01 GMT-03:00 Dimitris Chloupis <kilon.al...@gmail.com>: >> >>> Thanks all of the people who joined us we are already 14 members >>> including 2 administrators me and Esteban. Discord has passed this daily >>> test, it supports markup which means you can paste Pharo code with >>> Smalltalk syntax highlighting, it previews links, edit messages, has >>> YouTube and Twitch integrations. I also tested the mobile clients for iOS >>> and android. Everything looks like it works fine, a search facility is >>> missing but this is to be added by the development team later on. >>> >>> Now what remains is to test twitch and YouTube integration and also >>> video and voice chat. >>> >>> Talking about twitch I decided to make screencasts for Pharo , probably >>> one hour long. The advantage over YouTube tutorials is that it's real time >>> so we can make the lesson interactive and you can ask me questions and chat >>> with me during the screencast. >>> >>> I will alert when the screencast will take place with a later post. >>> >>> >>> On Thu, 8 Sep 2016 at 15:42, Dimitris Chloupis <kilon.al...@gmail.com> >>> wrote: >>> >>>> I have been aware about Discord for some time now , but I never used it >>>> because both Pharo and Unreal channels are on Slack. From my small >>>> experience with it, it seemed much more superior to Slack with added bonus >>>> that is completely free (open source ) and with no restrictions unlike >>>> Slack. >>>> >>>> But something happened suddenly yesterday, I opened Unreal in Slack and >>>> it was gone with a notification that they moved to Discord. So I grabbed >>>> this opportunity to create a Pharo server you can join here >>>> >>>> https://discord.gg/F6nAd >>>> >>>> Discord works as web apps but also you can download as an app for >>>> Windows, Macos , iOS and Android. >>>> >>>> I will be around in Discord because I generally browser Unreal >>>> channels. The nice thing about Discord also is that it offers both audio >>>> and video chat for free which can work great for Pharo sprints. Anyway >>>> there is no harm on testing it. >>>> >>> >>