Pharo Smalltalk Users mailing list wrote > looking at your code…now I think that Alex answer was the right one :)
Hopefully I can convince you otherwise ;) Pharo Smalltalk Users mailing list wrote > in fact one should be able to open a world in a world. That was always a wish of mine in Morphic, however in Bloc, the equivalent is a space, not a Bloc world. A Bloc world only holds the objects on the desktop, not the halos or hand. Pharo Smalltalk Users mailing list wrote > one should be able to script a space, > thus, one should be able to write a test with a local BlocSpace, adding > elements into it and so on But how to drive it? e.g. simulate events Pharo Smalltalk Users mailing list wrote > but your code does not make sense regarding how Bloc is designed > you can have one and only one **active** BlocSpace at a time. I understand from a Pharo perspective that one is only expected to have one *real* space at a time which is receiving hardware events and such, but what prevents us from simulating Spaces?! If there is a SpaceElement, and Elements can be placed in the World, the principle of uniformity encourages that a SpaceElement can be placed there like any other. Pharo Smalltalk Users mailing list wrote > imagine that a BlocSpace is a Pharo image. > Making your code working would mean that we would be > able to run a Pharo image within a Pharo image. Exactly, like the VM simulator! Sign me up! This was the level of uniformity and explorability that I always wished in Morphic ----- Cheers, Sean -- View this message in context: http://forum.world.st/Bloc-Space-within-a-Space-tp4877474p4877733.html Sent from the Pharo Smalltalk Users mailing list archive at Nabble.com.