On 03/02/16 13:14, Stephan Eggermont wrote:
On 03-02-16 12:59, Julien Delplanque wrote:
I looked at WindowModel and, because of your mail, also at WorldModel
but I still do not find how to put the window on top of all the others...

There is

  openWorldWithSpec

as used in PharoLauncher.

Are you looking for a (modal) dialog or building a custom application with no pharo IDE? Spec does not have fine-grained control over layers,
for that you need the Morphic level, where you can say e.g.

    setProperty: #morphicLayerNumber toValue: 18.

to be on top of normal windows.

Stephan


I am building a custom application. Ok, so I need to work at Morph level.
To retrieve the morph associated with the WindowModel, do I need to use World submorphs and detect it or is there another way?

If I retrieve the SpecWindow, I can simply send #activate to put the window to the top...

Julien


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