disk, 1TB. why it matters ? from my profile its clear that its not the
primitive that is the problem but how Pharo processes pngs.

I happen to work with a lot of big data both in 3d graphics, a blender file
can easily reach 250 mb and it opens under a second and audio files , plus
instrument that uses alot of audio files as samples of several gbs giving
again instanenous loading. I am not talking here 60 files, I am talking
thousands of files.

I report a sever limitation and I have been told

a) I have not done enough to isolate the problem when I post clear
profiling reports and the code that is responsible for it
b) why I make a fuss about it since there are work arounds
c) that its a hardware limitation when the hardware is able to perform
light years ahead of what pharo is currently doing

Sorry but this kind of attitude is really bad, when someone reports a bug I
find it a lot better to tell him that you don't care or not reply at all
and ignore him than just find excuses for the bug or limitation.

I see it every single time I complain about a problem there is a few people
who are logical about this like Ben , Esteban etc and then some other that
in complete denial zone and easily offended by the truth.

On Sat, Jan 16, 2016 at 4:07 PM Stephan Eggermont <step...@stack.nl> wrote:

> On 16-01-16 14:48, Dimitris Chloupis wrote:
> > sorry but thats plain horrible performance wise and those images are
> > needed as soon as the gui is opened. So there can be no lazy loading for
> > them. The total size for all the 60 images is 530kbs . What would happen
> > if I did some serious animations of 10s of mbs , I will have to go to
> > buy a coffee to get my GUI opened :D
>
> Is that on a disk or an SSD? You won't be able to get much more than 60
> files opened/s on a disk.
>
> Stephan
>
>
>
>

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