On Tue, Sep 8, 2015 at 5:28 PM, Volkert <volk...@komponentenwerkstatt.de>
wrote:

> Would it be nicer to open a Alert box?
>

Yes. Now maybe it should not be done directly from here...

    SlotClassBuilder >> category: aCategory
  aCategory isEmpty ifTrue: [ InvalidPackageName signal: 'The Category
should not be empty' ].
  category := aCategory

...since that might(?) introduce a dependency from the kernel to the UI.
But maybe further down the stack in one of...

    PackageTreeNautilusUI(AbstractNautilusUI)
        >> compileAClassFrom: aString notifying: aController
        >> compileSource: aText notifying: aController

there could be an error handler. Would you like to have a go at it?

cheers -ben

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