On Tue, Sep 8, 2015 at 5:28 PM, Volkert <volk...@komponentenwerkstatt.de> wrote:
> Would it be nicer to open a Alert box? > Yes. Now maybe it should not be done directly from here... SlotClassBuilder >> category: aCategory aCategory isEmpty ifTrue: [ InvalidPackageName signal: 'The Category should not be empty' ]. category := aCategory ...since that might(?) introduce a dependency from the kernel to the UI. But maybe further down the stack in one of... PackageTreeNautilusUI(AbstractNautilusUI) >> compileAClassFrom: aString notifying: aController >> compileSource: aText notifying: aController there could be an error handler. Would you like to have a go at it? cheers -ben