When changing the desktop, windows opened before where not clickable
anymore like if they where a part of the "wallpaper".
Julien
On 27/08/15 18:52, H. Hirzel wrote:
Julien,
could you please describe the problem you had in Pharo 4.0 with more details?
--Hannes
On 8/27/15, Julien Delplanque <jul...@tamere.eu> wrote:
On 27/08/15 11:42, H. Hirzel wrote:
On 8/27/15, Torsten Bergmann <asta...@gmx.de> wrote:
Hi Julien,
sorry for "hijacking" the topic. But I got some time left while
traveling
allowing me to put my recommended puzzle pieces together myself and as I
wrote the code was less time consuming compared to the article. The
article
should help others to investigate in the goodies code and learn how to
do
own
inspector extensions, spotter models, ... in recent Pharo now. If there
is
something wrong with the implementation feel free to send me
comments/corrections.
Also note that the project on STHub is open for commits, so if you find
something
missing please add it. I would like to keep the "multiple desktops"
metaphor
instead of "multiple worlds" as it better fits what people know and
expect.
+1
Additional info:
================
Meanwhile the job run that checks the configurations for the Catalog
Browser.
So in a fresh and updated Pharo 5 image you can just:
- hit SHIFT + ENTER to open the default Spotter
- enter "DesktopManager" as a search term to find the project
automagically
- hit enter to load it
So there is no need to rember cumbersome Gofer scripts anymore. Just
type
and go.
After loading you can use the tool as written before:
- check the world menu "Desktop"
- you can press CTRL + D and then CTRL + A (= Desktop Add) to add a
new
desktop
- you can press CTRL + D and then CTRL + D (= Desktop Desktop) to open
the
overview (custom spotter for desktop selection)
- you can press CTRL + D and then CTRL + P (= Desktop Previous) to
navigate
to the previous desktop
- you can press CTRL + D and then CTRL + N (= Desktop Next) to navigate
to
the next desktop
You can also use the world menu (see another screenshot attached).
Hope it will become useful to others as well. We should have cared
already
back in 2010/2011 when
Jochen and Sean raised the issue. On the other side with the nice
moldable
GT tools introduced now
in Pharo 4/5 it was really easy to implement.
Does this mean that it is available in Pharo 4 as well?
I tried it on pharo 4 and it doesn't works, it has the same problem as
the one I had when implementing my version.
Julien