I meant 1.
I don't know if you can hide the active hand but I don't think so :s

2015-06-29 16:42 GMT+02:00 Laura Risani <laura.ris...@gmail.com>:

> Do you mean 1 or 2?
> 1) can add another hand and have two hands at the same time opened on the
> world, be able to move the new one
> 2) can add another hand and make it take the place of the existing hand
> and move it (so the effect would be like moving the hand)
>
> On Mon, Jun 29, 2015 at 11:33 AM, Matthieu Lacaton <
> matthieu.laca...@gmail.com> wrote:
>
>> Hello,
>>
>> I asked the same thing some time ago and here are the answers I got :
>>
>> http://forum.world.st/Moving-the-HandMorph-td4826025.html
>>
>> Maybe it will give you ideas.
>>
>> As I said at the end, I did not find how to move the active hand but you
>> can create another one and move this one.
>> I don't know if it will be useful for you though.
>>
>> Cheers,
>>
>> Matthieu
>>
>> 2015-06-29 16:22 GMT+02:00 Laura Risani <laura.ris...@gmail.com>:
>>
>>> How can i programmatically set the GUI pointer's position?
>>> I've tried
>>> World currentHand position:20@20.
>>> World activeHand position:20@20.
>>> but didn't work.
>>>
>>
>>
>

Reply via email to