I meant 1. I don't know if you can hide the active hand but I don't think so :s
2015-06-29 16:42 GMT+02:00 Laura Risani <laura.ris...@gmail.com>: > Do you mean 1 or 2? > 1) can add another hand and have two hands at the same time opened on the > world, be able to move the new one > 2) can add another hand and make it take the place of the existing hand > and move it (so the effect would be like moving the hand) > > On Mon, Jun 29, 2015 at 11:33 AM, Matthieu Lacaton < > matthieu.laca...@gmail.com> wrote: > >> Hello, >> >> I asked the same thing some time ago and here are the answers I got : >> >> http://forum.world.st/Moving-the-HandMorph-td4826025.html >> >> Maybe it will give you ideas. >> >> As I said at the end, I did not find how to move the active hand but you >> can create another one and move this one. >> I don't know if it will be useful for you though. >> >> Cheers, >> >> Matthieu >> >> 2015-06-29 16:22 GMT+02:00 Laura Risani <laura.ris...@gmail.com>: >> >>> How can i programmatically set the GUI pointer's position? >>> I've tried >>> World currentHand position:20@20. >>> World activeHand position:20@20. >>> but didn't work. >>> >> >> >