Yes! Point me to those documents and I will love to read them!!!
thanks in advance


*Lic. Ignacio Sniechowski, MBA*
*Prosavic SRL*

*Tel: (011) 4542-6714*





















On Thu, Feb 5, 2015 at 1:02 PM, Trygve Reenskaug [via Smalltalk] <
ml-node+s1294792n4804005...@n4.nabble.com> wrote:

>
> Because your drawOn: method doesn't draw anything and needs help from
> super.
> It seems to me that you need to read more documentation :-)
>
> On 05.02.2015 15:53, nacho wrote:
>
>  That work perfectly. What a silly mistake!!!
> Of course it should have been position := aPoint.
> Now, is it possible write the drawOn: method without calling super drawOn:
> a Canvas?
> I don't completely get it why I should call super drawOn: aCanvas
> thanks
> nacho
>
>
>     *Lic. Ignacio Sniechowski, MBA*
>  *Prosavic SRL*
>
>  *Tel: (011) 4542-6714*
>
>
>
>
>
>
>
>
>
>
>
>
>
>
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>
> On Thu, Feb 5, 2015 at 11:28 AM, Trygve Reenskaug [via Smalltalk] <[hidden
> email] <http:///user/SendEmail.jtp?type=node&node=4803979&i=0>> wrote:
>
>> I've tested your code in Squeak and found another bug (I should have been
>> more careful when I read your code. Shame on me.)
>>
>> In class Ball you have the methods
>>
>>      position: aPoint
>>              super position: aPoint.
>> This does not set a value to your position variable in class Ball, but 
>> actually sets the upper-left corner of the bounds.
>> You should have said position := aPoint.
>> --------------------------------     
>> The following now works in mySqueak image:
>> EllipseMorph subclass: #Ball
>>      instanceVariableNames: 'position'
>>      classVariableNames: ''
>>      poolDictionaries: '' "this part is needed in Squeak"
>>      category: 'ZZZtesting'
>>
>> drawOn: aCanvas
>>      self borderWidth:10; borderColor: Color green.
>>      super drawOn: aCanvas.
>>
>> position
>>      ^ position.
>>
>> position: aPoint
>>      position := aPoint.
>>
>>
>> I then execute the following in a workspace
>>     | aBall |
>>     aBall := Ball new.
>>     aBall position: ( 10@10 ).
>>     aBall openInWorld.
>>
>> and it seems to work. But closer scrutiny shows that it ignores your
>> instance variable (position). when I move the ball around.
>> The reason is that EllipseMorph  is a superclass of your Ball and cannot
>> possibly know about an instance variable (position) that is defined in the
>> subclass (Ball).
>>
>> I ignored Ball>position since the EllipseMorph doesn't use it:
>>
>> EllipseMorph subclass: #Ball
>>     instanceVariableNames: ''
>>     classVariableNames: ''
>>     poolDictionaries: ''
>>     category: 'ZZZtesting'
>>
>>     position
>>         ^ super position.
>>
>>     position: aPoint
>>        super position: aPoint.
>> This looks better.
>> I you really want to replace the EllipseMorph>position you must go deeper
>> into how the EllipseMorph handles its position and bounds . This will not
>> be trivial. Much easier to invent a new instance variable and use it in the
>> drawOn: method.
>>
>> Good luck with your apprenticeship
>>
>>
>>
>>
>>
>>
>>
>>
>>
>> On 05.02.2015 11:56, nacho wrote:
>>
>> @Trygve
>> I've checked and it doesn't work. I can't even bring the halo on to delete
>> the morph. The debugger keeps popping.
>> Thanks anyway to all
>> Nacho
>>
>>
>>
>>
>> -----
>> Nacho
>> Smalltalker apprentice.
>> Buenos Aires, Argentina.
>> --
>> View this message in context: 
>> http://forum.world.st/Question-on-Morphic-drawOn-method-tp4803695p4803895.html
>> Sent from the Pharo Smalltalk Users mailing list archive at Nabble.com.
>>
>>
>>
>>
>>
>> --
>>
>> *The essence of object orientation is that objects collaborate  to
>> achieve a goal. *
>> Trygve Reenskaug      [hidden email]
>> <http:///user/SendEmail.jtp?type=node&node=4803964&i=0>
>> Morgedalsvn. 5A       http://folk.uio.no/trygver/
>> N-0378 Oslo             http://fullOO.info
>> Norway                     Tel: (+47) 22 49 57 27
>>
>>
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>
>  Nacho Smalltalker apprentice. Buenos Aires, Argentina.
>
> ------------------------------
> View this message in context: Re: Question on Morphic drawOn: method.
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> --
>
> *The essence of object orientation is that objects collaborate  to achieve
> a goal. *
> Trygve Reenskaug      [hidden email]
> <http:///user/SendEmail.jtp?type=node&node=4804005&i=0>
> Morgedalsvn. 5A       http://folk.uio.no/trygver/
> N-0378 Oslo             http://fullOO.info
> Norway                     Tel: (+47) 22 49 57 27
>
>
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-----
Nacho
Smalltalker apprentice.
Buenos Aires, Argentina.
--
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