An approachable example of what you can do (I believe its using Spec as its UI glue) is PharoLauncher - it might be something worth studying as an example? It’s on Smalltalk Hub.
Tim On 17 Oct 2014, at 08:11, Craig <cr...@hivemind.net> wrote: > Hi All, > > I'm new to Pharo although not to Smalltalk. I did dabble with Dolphin about > 20 years ago, when it was first being developed, and did some quite cool > stuff. > > This time around I chose Pharo because I feel that Dolphin has strayed from > the pure OO model that I enjoyed back then. > > I've chosen a fairly ambitious GUI project as my Pharo primer. The problem > is - which GUI framework to use. The GUI that I want to build will be static > but complex with a menu, 2 toolbars, 20 odd toolbar buttons, and 3 > (dockable?) windows, containing Trees, lists and text editors. > > Any suggestions on which GUI framework would suit? > > I thought about using PolyMorph, but I cannot find the examples in my Pharo 3 > image. > > Craig > > > > > > > >