Just a question where is the BTree implementation?

On 27/9/14 07:50, Alain Rastoul wrote:
Hi,

I have a sluggish image due to some hanging reference on a big object (a BTree filled with test data) that I inspected with GTInspector, and can't get rid of those references. Opening a PointerExplorer on this object show me lot of various references from GLMCompositePresentations,
GLMPanes, AnouncementSubscriptions, blocks etc.
Is there a clean way to reset subscriptions , announcers and GLMPresentations ?

Any help or suggestion will be greatly appreciated,

thanks in advance,

Alain






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