Hi Werner, If all you have in the window is the playground then this should give you the bindings: (window findDeeplyA: RubEditingArea) model variableBindings I know it's not pretty but it works.
Now accessing the bindings of a playground seems like a useful use-case. I'll look to see if I can add a nicer api for this. Cheers, Andrei On Mon, Sep 22, 2014 at 4:46 PM, Werner Kassens <wkass...@libello.com> wrote: > Hi, > if i want to have access to the variables in a workspace and know its > window i simply do: > window model instVarNamed: 'bindings' > now i'd like to know how i do something like that with a GTPlayground that > resides in a GLMSystemWindow > werner > >