Hi,

It means that we are so happy that CodeCity is built in Pharo and that we
can draw Pharo so beautifully from within Pharo. The same applies for
Roassal :)

Doru


On Wed, Apr 30, 2014 at 5:51 PM, Richard Wettel <wet...@gmail.com> wrote:

> Congratulations to the big Pharo family!
> Ricky
> P.S. What does "built with Pharo for Pharo" mean?
> —
> Sent from Mailbox <https://www.dropbox.com/mailbox>
>
>
> On Wed, Apr 30, 2014 at 4:02 PM, Esteban Lorenzano <esteba...@gmail.com>wrote:
>
>> Dear World,
>>
>> Pharo 3.0 (http://www.pharo.org) is here.
>>
>> <pastedGraphic.png>
>>
>> The past year seemed short as we got busy building more than usual. Many
>> things have changed in Pharo. Here are the highlights:
>> - The new modular Opal compiler is now the default compiler used in the
>> system.
>> - The Athens vector graphics canvas is now integrated and it supports
>> Cairo rendering on all platforms.
>> - Many tools have been rewritten using Spec, a new framework for building
>> user interfaces.
>>  - Versionner and Kommiter are two of the new development tools.
>> - RPackage, a new package mechanism got enhanced with tags and is fully
>> integrated in the system.
>> - The debugger model was rewritten to become modular, the inspector
>> received a bump to support multiple views, and the Nautilus code browser
>> supports tags, search and lot more improvements.
>> - Morphic has seen many cleanings and improvements and the visual theme
>> has been revamped.
>>
>> These are just the more prominent highlights, but the details are just as
>> important. We have closed 2364 issues in Pharo 3 (compared with 1727 issues
>> in Pharo 2). Take a moment to go through a more detailed recount of the
>> progress:
>>
>>
>> https://github.com/pharo-project/ChangeLogs/blob/master/Pharo30ChangeLogs.md
>>
>> Pharo is improving on many fronts. Just take a look at the code city of
>> Pharo (built with Pharo for Pharo). Every building is a class, and the red
>> bricks represent the modified methods in Pharo 3.
>>
>> <pastedGraphic_1.png>
>>
>> Many things are changing but the system gets more stable. Moving from
>> Pharo 2 to Pharo 3 is almost a matter of just loading the code.
>>
>> Remember that Pharo is your platform. We thank all the contributors of
>> this release: Jean-Baptiste Arnaud, Simon Allier, Philippe Back, Clément
>> Bera, Alexandre Bergel, Torsten Bergmann, Usman Bhatti, Vincent Blondeau,
>> Noury Bouraqadi, Johan Brichau, Camillo Bruni, Sven Van Caekenberghe,
>> Damien Cassou, Nicolas Cellier, Guido Chari, Dimitris Chloupis, Bernardo
>> Contreras, Ben Coman, Gabriel Omar Cotelli, Jordi Delgado, Tommaso Del
>> Sasso, Gisela Decuzzi, Christophe Demarey, Sean DeNigris, Marcus Denker,
>> Martin Dias, Erwan Douaille, Stephane Ducasse, Stephan Eggermont, Pablo
>> Estefo, Luc Fabresse, Johan Fabry, Hilaire Fernandes, Nahuel Garbezza, Leo
>> Gassman, Lucas Giudice, Tudor Girba, Thierry Goubier, Norbert Hartl, Dale
>> Henrichs, Pablo Herrero, Nicolai Hess, Andre Hora, Alejandro Infante,
>> Ricardo Jacas, Henrik Sperre Johansen, Denis Kudryashov, Pavel Krivanek,
>> Juraj Kubelka, Laurent Laffont, Jannik Laval, Max Leske, David Lewis, Diego
>> Lont, Esteban Lorenzano, Stefan Marr, Mariano Martinez Peck, Roberto
>> Minelli, Hernan Morales Durand, Eliot Miranda, Fernando Olivero, Nicolas
>> Papagna Maldonado, Nick Papoylias, Nicolas Passerini, Vanessa Peña, Nicolas
>> Petton, Alain Plantec, Guillermo Polito, Damien Pollet, Jochen Rick,
>> Benjamin Van Ryseghem, Ronie Salgado, Camille Teruel, Juan Pablo Sandoval
>> Alcocer, Samir Saleh, Frank Shearar, Igor Stasenko, Aliaksei Syrel,
>> Sebastian Tleye, Yuriy Tymchuk, Andres Valloud, Martin Walk, Hernan
>> Wilkinson.
>> And many many more who contributed indirectly, by reporting bugs,
>> participating in discussion threads, providing feedback...
>>
>> Pharo 3.0 is the largest step we took since we started. Yet, it’s just a
>> step. Expect more. Much more.
>>
>> Enjoy!
>> The Pharo Team
>>
>
>


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