Ok. i loaded it into the latest Pharo 3.0 (Latest update: #30654) and it looks good so far. I still have problems with the "3D IDE" menu (the windows are now empty), but the examples from the tutorial and the R3Example class i have tested are working fine. I give you more feedback tomorrow, when i have completed the tutorial.
Cool stuff !!! BW, Volkert On 19.12.2013, at 20:05, Ronie Salgado <ronies...@gmail.com> wrote: > Dear Volkert, > > I just updated the configuration of Roassal 3D for it to load the baseline > version of NBOpenGL, with the changes made. Its currently only been tested > under Linux, so any feedback its appreciated. > > Greetings, > Ronie Salgado > > > 2013/12/19 Volkert Barr <volk...@nivoba.de> > Dear Ronie, > > i had no success with older versions. Please give my a short note, when the > "configuration browser way" works again. > > BW, > Volkert > > On 15.12.2013, at 00:30, Ronie Salgado <ronies...@gmail.com> wrote: > > > Hello, > > > > Try with version 118, from Monticello. > > That problem is produced because I had to made some changes to NBOpenGL, > > for which I don't have commit privileges so I posted them on the pharo-dev > > mailing list. > > > > Greetings, > > Ronie Salgado > > > > > > 2013/12/14 Volkert Barr <volk...@nivoba.de> > > Hello, > > > > i loaded Roassal3D from the Configuration Browser into a fresh Pharo 3.0 > > Image. When selecting "3D IDE" (Roassal3D Easel??) from > > the tools-menu i got to the following error: > > MessageNotUnderstood:NBMSAAOffscreenDisplay>>bindFramebuffer. > > > > Probably i forgot to load some other base packages. > > > > Pharo3.0 > > Latest update: #30644 > > Host: OS X 10.8.5 > > > > Any hints? > > Volkert > > > > <PastedGraphic-1.tiff> > > > > -- > www.nivoba.de > > "The more complex an object, the larger the investment in learning to use it, > and the greater the resistance to abandon it." > > > -- www.nivoba.de "The more complex an object, the larger the investment in learning to use it, and the greater the resistance to abandon it."