On 01/05/16 00:18, Michael Paquier wrote: > with MSVC what is used instead of dynloader.h is > port/dynloader/win32.h.
Seems like a good catch - AFAICS, what happens with port/dynloader is that for 12 different OSes, there's an <osname>.h file there to be copied _renamed to dynloader.h_ into the build tree, and a .c file expecting similar treatment, and that the problem that kicked off this whole thread was just that the windows build process (and only the windows build process) was neglecting to do that. And so I was pretty sure the fix was to make the windows build do that, and then it would be doing the same thing as the other eleven, but I just looked at Bruce's patch more closely and it does seem to be doing something else instead. > Instead of this patch I would be incline to > remove the #define stuff with dynloader.h that use WIN32_ONLY_COMPILER > (see for example dfmgr.c) and just copy the header in include/. This > way we use the same header for all platforms. But this part I'm not sure I follow (and maybe I don't need to follow it, you guys know your code better than I do) ... in this whole thread haven't we been talking about just making the windows build copy its port/dynloader files the same way the other eleven platforms do, because it wasn't, and that seemed to be an omission, and worth not continuing to omit? -Chap -- Sent via pgsql-hackers mailing list (pgsql-hackers@postgresql.org) To make changes to your subscription: http://www.postgresql.org/mailpref/pgsql-hackers