Rod Taylor wrote: > > David Kaplan reminded me that there is another UI issue to be > > considered: when we *are* doing a DROP CASCADE, should the dropped > > dependent objects be reported somehow? As it stands, Rod's patch emits > > elog(NOTICE) messages in this case, but I am wondering whether that will > > be seen as useful or merely annoying chatter. > > If the notices about implicit drops (triggers on tables, etc.) has been > found to be useful in both creation and destruction then I would assume > that this information would be wanted as well. > > If the above information has not been found to be useful in the past, > then I would expect it to continue as chatter. > > Personally, I find it to be chatter and turn off NOTICES in general, but > believe it to be consistent with similar messages in the past.
Agreed. If you issue a single DROP that hits other objects, I think people would want to see that, but then again, if you drop the table, you would expect triggers and sequences to disappear with no mention. Tough one. -- Bruce Momjian | http://candle.pha.pa.us [EMAIL PROTECTED] | (610) 853-3000 + If your life is a hard drive, | 830 Blythe Avenue + Christ can be your backup. | Drexel Hill, Pennsylvania 19026 ---------------------------(end of broadcast)--------------------------- TIP 1: subscribe and unsubscribe commands go to [EMAIL PROTECTED]