I think the newC function idea is pretty good, however, what would be great is just one more step of protocol, perhaps an API verson 2 or 3: One thing than makes writing a non-trivial function a bit problematic, and perhaps even less efficient, is that the function does not know when it is first run and when it is finished, and there is no facility to manage contextual information. This limits external functons having to be fairly simple, or overly complex. I propose that when the newC structure is allocated that a function specific "Init" function be called, and when the structure is being freed, calling a "Exit" function. The new C structure should also have a void pointer that allows persistent information to be passed around. typedef struct { FmgrInfo *flinfo; /* ptr to lookup info used for this call */ Node *context; /* pass info about context of call */ Node *resultinfo; /* pass or return extra info about result */ bool isnull; /* function must set true if result is NULL */ short nargs; /* # arguments actually passed */ Datum arg[FUNC_MAX_ARGS]; /* Arguments passed to function */ bool argnull[FUNC_MAX_ARGS]; /* T if arg[i] is actually NULL */ void * userparam; /* to be used by he function */ } FunctionCallInfoData; typedef FunctionCallInfoData* FunctionCallInfo; The userparam can be used to store data, or a count, or whatever. Datum function(PG_FUNCTION_ARGS) ; bool function_Init(PG_FUNCTION_ARGS); void function_Exit(PG_FUNCTION_ARGS); This protocol would make writing some really cool features much easier. As a C++ guy, I could execute "new" at Init and "delete" at Exit. ;-) Mark.