The algorithm for generating a random permutation with a uniform
distribution across all permutations is easy:
for (i=0; i<n; i++) {
   swap a[n-i] with a[rand(n-i+1)]
}

where 0 <= rand(x) < x and a[i] is initially i (see Knuth, Section 3.4.2
Algorithm P)

David Bowen

On Thu, Mar 11, 2021 at 9:32 AM Dean Rasheed <dean.a.rash...@gmail.com>
wrote:

> On Thu, 11 Mar 2021 at 00:58, Bruce Momjian <br...@momjian.us> wrote:
> >
> > Maybe Dean Rasheed can help because of his math background --- CC'ing
> him.
> >
>
> Reading the thread I can see how such a function might be useful to
> scatter non-uniformly random values.
>
> The implementation looks plausible too, though it adds quite a large
> amount of new code. The main thing that concerns me is justifying the
> code. With this kind of thing, it's all too easy to overlook corner
> cases and end up with trivial sequences in certain special cases. I'd
> feel better about that if we were implementing a standard algorithm
> with known pedigree.
>
> Thinking about the use case for this, it seems that it's basically
> designed to turn a set of non-uniform random numbers (produced by
> random_exponential() et al.) into another set of non-uniform random
> numbers, where the non-uniformity is scattered so that the more/less
> common values aren't all clumped together.
>
> I'm wondering if that's something that can't be done more simply by
> passing the non-uniform random numbers through the uniform random
> number generator to scatter them uniformly across some range -- e.g.,
> given an integer n, return the n'th value from the sequence produced
> by random(), starting from some initial seed -- i.e., implement
> nth_random(lb, ub, seed, n). That would actually be pretty
> straightforward to implement using O(log(n)) time to execute (see the
> attached python example), though it wouldn't generate a permutation,
> so it'd need a bit of thought to see if it met the requirements.
>
> Regards,
> Dean
>

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