Andres Freund <and...@anarazel.de> writes: > On 2020-06-04 14:50:40 -0400, Tom Lane wrote: >> 2. The computed completePasses value would go backwards. I bet >> that wouldn't matter too much either, or at least we could teach >> BgBufferSync to cope. (I notice the comments therein suggest that >> it is already designed to cope with completePasses wrapping around, >> so maybe nothing needs to be done.)
> If we're not concerned about that, then we can remove the > atomic-inside-spinlock, I think. The only reason for that right now is > to avoid assuming a wrong pass number. Hmm. That might be a less-invasive path to a solution. I can take a look, if you don't want to. regards, tom lane