Hi, Sorry for not chiming in again earlier, I was a bit exhausted...
On 2019-07-03 19:46:06 +1200, David Rowley wrote: > I think the only objection to doing it the way [2] did was, if there > are more than MAX_PARTITION_BUFFERS partitions then we may end up > evicting the CopyMultiInsertBuffer out of the CopyMultiInsertInfo and > thus cause a call to table_finish_bulk_insert() before we're done with > the copy. Right. > It's not impossible that this could happen many times for a > given partition. I agree that a working version of [2] is cleaner > than [1] but it's just the thought of those needless calls. I think it's fairly important to optimize this. E.g. emitting unnecessary fsyncs as it'd happen for heap is a pretty huge constant to add to bulk loading. > For [1], I wasn't very happy with the way it turned out which is why I > ended up suggesting a few other ideas. I just don't really like either > of them any better than [1], so I didn't chase those up, and that's > why I ended up going for [2]. Yea, I don't like [1] either - they all seems too tied to copy.c's usage. Ideas: 1) Have ExecFindPartition() return via a bool* whether the partition is being accessed for the first time. In copy.c push the partition onto a list of to-be-bulk-finished tables. 2) Add a execPartition.c function that returns all the used tables from a PartitionTupleRouting*. both seem cleaner to me than your proposals in [1], albeit not perfect either. I think knowing which partitions are referenced is a reasonable thing to want from the partition machinery. But using bulk-insert etc seems outside of execPartition.c's remit, so doing that in copy.c seems to make sense. Greetings, Andres Freund