On Wed, 2024-08-28 at 16:35 -0400, Robert Haas wrote: > On Wed, Aug 28, 2024 at 4:29 PM Jeff Davis <pg...@j-davis.com> wrote: > > Preserving a path for the right amount of time seems like the > > primary > > challenge for most of the use cases you raised (removing paths is > > easier than resurrecting one that was pruned too early). If we try > > to > > keep a path around, that implies that we need to keep parent paths > > around too, which leads to an explosion if we aren't careful. > > > > But we already solved all of that for pathkeys. We keep the paths > > around if there's a reason to (a useful pathkey) and there's not > > some > > other cheaper path that also satisfies the same reason. > > But we've already solved it for this case, too. This is exactly what > incrementing disabled_nodes does.
Hints are often described as something positive: use this index, use a hash join here, etc. Trying to force a positive thing by adding negative attributes to everything else is awkward. We've all had the experience where we disable one plan type hoping for a good plan, and we end up getting a different crazy plan that we didn't expect, and need to disable a few more plan types. Beyond awkwardness, one case where it matters is the interaction between an extension that provides hints and an extension that offers a CustomScan. How is the hints extension supposed to disable a path it doesn't know about? Regards, Jeff Davis