On 01.08.2024 22:41, Nathan Bossart wrote:
Here is a new patch set. Besides rebasing, I've added the recursive call
to process_slot() mentioned in the quoted text, and I've added quite a bit
of commentary to async.c.
That's much better now, thanks! Here's my code review, note that I
haven't tested the patches yet:
+void
+async_task_add_step(AsyncTask *task,
+ AsyncTaskGetQueryCB query_cb,
+ AsyncTaskProcessCB process_cb, bool free_result,
+ void *arg)
Is there any reason to have query as a callback function instead of char
*? From what I see right now, it doesn't give any extra flexibility, as
the query has to be static anyway (can't be customized on a per-database
basis) and will be created once before all the callbacks are run. While
passing in char * makes the API simpler, excludes any potential error of
making the query dependent on the current database and removes the
unnecessary malloc/free of the static strings.
+static void
+dispatch_query(const ClusterInfo *cluster, AsyncSlot *slot,
+ const AsyncTask *task)
+{
+ ...
+ if (!PQsendQuery(slot->conn, cbs->query))
+ conn_failure(slot->conn);
+}
This will print "connection failure: connection pointer is NULL", which
I don't think makes a lot of sense to the end user. I'd prefer something
like pg_fatal("failed to allocate a new connection").
if (found)
- pg_fatal("Data type checks failed: %s", report.data);
+ {
+ pg_fatal("Data type checks failed: %s",
data_type_check_report.data);
+ termPQExpBuffer(&data_type_check_report);
+ }
`found` should be removed and replaced with `data_type_check_failed`, as
it's not set anymore. Also the termPQExpBuffer after pg_fatal looks
unnecessary.
+static bool *data_type_check_results;
+static bool data_type_check_failed;
+static PQExpBufferData data_type_check_report;
IMO, it would be nicer to have these as a local state, that's passed in
as an arg* to the AsyncTaskProcessCB, which aligns with how the other
checks do it.
-- End of review --
Regarding keeping the connections, the way I envisioned it entailed
passing a list of connections from one check to the next one (or keeping
a global state with connections?). I didn't concretely look at the code
to verify this, so it's just an abstract idea.