On Mon, Oct 9, 2023 at 3:24 AM Peter Smith <smithpb2...@gmail.com> wrote: > > On Fri, Oct 6, 2023 at 7:37 PM Alvaro Herrera <alvhe...@alvh.no-ip.org> wrote: > > > > On 2023-Sep-27, Peter Smith wrote: > > > > > 3. get_local_synced_slot_names > > > > > > + for (int i = 0; i < max_replication_slots; i++) > > > + { > > > + ReplicationSlot *s = &ReplicationSlotCtl->replication_slots[i]; > > > + > > > + /* Check if it is logical synchronized slot */ > > > + if (s->in_use && SlotIsLogical(s) && s->data.synced) > > > + { > > > + for (int j = 0; j < MySlotSyncWorker->dbcount; j++) > > > + { > > > > > > Loop variables are not declared in the common PG code way. > > > > Note that since we added C99 as a mandatory requirement for compilers in > > commit d9dd406fe281, we've been using declarations in loop initializers > > (see 143290efd079). We have almost 500 occurrences of this already. > > Older code, obviously, does not use them, but that's no reason not to > > introduce them in new code. I think they make the code a bit leaner, so > > I suggest to use these liberally. > > > > I also prefer the C99 style, but I had misunderstood there was still a > convention to keep using the old style for code consistency (e.g. many > new patches I see still seem to use the old style). > > Thanks for confirming that C99 loop variables are fine for any new code. > > @Shveta/Ajin - please ignore/revert all my old review comments about this > point. >
Sure, reverted all such changes in v22. Now we have declarations in loop initializers. thanks Shveta