On Mon, Jan 9, 2023 at 5:21 PM David Rowley <dgrowle...@gmail.com> wrote:
> On Thu, 5 Jan 2023 at 20:06, Richard Guo <guofengli...@gmail.com> wrote: > > I reviewed this patch and have some comments. > > Thanks for looking at this. I think I've fixed all the issues you > mentioned. > > One extra thing I noticed was that I had to add a new > VALGRIND_MAKE_MEM_DEFINED in AllocSetAlloc when grabbing an item off > the freelist. I didn't quite manage to figure out why that's needed as > when we do AllocSetFree() we don't mark the pfree'd memory with > NOACCESS, and it also looks like AllocSetReset() sets the keeper > block's memory to NOACCESS, but that function also clears the > freelists too, so the freelist chunk is not coming from a recently > reset context. > > I might need to spend a bit more time on this to see if I can figure > out why this is happening. On the other hand, maybe we should just > mark pfree'd memory as NOACCESS as that might find another class of > issues. It occurred to me that this hasn't been applied. Should we add it to the CF to not lose track of it? Thanks Richard