On Tue, Mar 27, 2018 at 2:28 AM, Pavan Deolasee <pavan.deola...@gmail.com> wrote: > (Version 26)
I have some feedback on this version: * ExecMergeMatched() needs to determine tuple lock mode for EvalPlanQual() in a way that's based on how everything else works; it's not okay to just use LockTupleExclusive in all cases. That will often lead to lock escalation, which can cause unprincipled deadlocks. You need to pass back the relevant info from routines like heap_update(), which means more state needs to come back to ExecMergeMatched() from routines like ExecUpdate(). * Doesn't ExecUpdateLockMode(), which is called from places like ExecBRUpdateTriggers(), also need to be taught about GetEPQRangeTableIndex() (i.e. the ri_mergeTargetRTI/ri_RangeTableIndex divide)? You should audit everything like that carefully. Maybe GetEPQRangeTableIndex() is not the best choke-point to do this kind of thing. Not that I have a clearly better idea. * Looks like there is a similar problem in ExecPartitionCheckEmitError(). I don't really understand how that works, so I might be wrong here. * More or less the same issue seems to exist within ExecConstraints(), including where GetInsertedColumns() is used. * Compiler warning: fwrapv -fexcess-precision=standard -Og -g3 -fno-omit-frame-pointer -I../../../src/include -I/code/postgresql/root/build/../source/src/include -D_FORTIFY_SOURCE=2 -D TRUST_STRXFRM -D LOCK_DEBUG -D WAL_DEBUG -D BTREE_BUILD_STATS -D MULTIXACT_DEBUG -D SELECTIVITY_DEBUG -D HJDEBUG -D_GNU_SOURCE -I/usr/include/libxml2 -c -o nodeModifyTable.o /code/postgresql/root/build/../source/src/backend/executor/nodeModifyTable.c /code/postgresql/root/build/../source/src/backend/executor/nodeModifyTable.c: In function ‘ExecInsert’: /code/postgresql/root/build/../source/src/backend/executor/nodeModifyTable.c:412:4: warning: ‘wco_kind’ may be used uninitialized in this function [-Wmaybe-uninitialized] ExecWithCheckOptions(wco_kind, resultRelInfo, slot, estate); ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ * The BufferIsValid() checks to decide if we need to ReleaseBuffer() within ExecMergeMatched() are unnecessary -- a buffer pin must be held throughout. This looks like it's leftover from before the ExecMergeNotMatched()/ExecMergeMatched() split was made. * There should be ResetExprContext() calls for your new MergeActionState projections. That's what we see for the RETURNING + ON CONFLICT projections within nodeModifyTable.c, which the new projections are very similar to, and clearly modeled on. -- Peter Geoghegan