Why doesn't setseed complain when given a seed value outside of its expected range? The documentation claims that 0 -> 1 should be used, but shouldn't it actually be -1 -> 1 to get the full range of the seed? If passed a value outside this range you always get the same value which isn't going to produce a good random number stream.
Kris Jurka ---------------------------(end of broadcast)--------------------------- TIP 2: Don't 'kill -9' the postmaster