Hi, Updated patch contains changes:
- Enable definePlugin for development environment as well. Just adding definePlugin in plugins array. The variable process.env.NODE_ENV is useful to write conditional code in pgAdmin4 JS modules. For example: if (process.env.NODE_ENV !== 'production') { // Write development environment specific code } else { // Write production only code. } Please review this patch and let me know for changes. Thanks, Surinder On Tue, Aug 1, 2017 at 11:32 AM, Surinder Kumar < surinder.ku...@enterprisedb.com> wrote: > Hi Ashesh, > > 1. Now we are using `envType` variable in definePlugin which sets > environment variable NODE_ENV globally which is used by React to create > development or production build. > where: > envType - determine build type is either `production` or > `development` depending on the environment set in package.json > scripts. > > 2. In `UglifyJSPlugin`, i am setting compress > `warnings to false`, > because here warning flag is meant to display warnings on terminal while > creating build in production mode. so it is set to false. > > I didn't created an RM for #2 as it is minor change, if needed, i will > create. > > Reference to webpack definePlugin: > https://webpack.js.org/guides/production/#node-environment-variable > > Please find updated patch with fixed review comments and review. > > Thanks, > Surinder > > On Mon, Jul 31, 2017 at 3:31 PM, Ashesh Vashi < > ashesh.va...@enterprisedb.com> wrote: > >> On Fri, Jul 28, 2017 at 12:42 PM, Surinder Kumar < >> surinder.ku...@enterprisedb.com> wrote: >> >>> Hi, >>> >>> I inspect the react code and in call stacks, found >>> `process.env.NODE_ENV` is undefined due to which 'SyntheticEvent.call' is >>> not callable. >>> >>> So, to fix this, i add 'definePlugin' to plugins for `dev` environment >>> in `webpack.config.js`. Initially it was added only for `production` >>> environment. but it is needed for both, because React code is conditional >>> based on environment variables set. >>> >> >>> Please find attached patch and review. >>> >> As discussed, you're setting 'production', even in the 'development' mode. >> >> Please understand the code, and share the updated patch. >> Also - share the references next time, so that - committer can understand >> the reason for these changes. >> >> -- Thanks, Ashesh >> >>> >>> Thanks, >>> Surinder >>> >> >> >
RM_2596_v2.patch
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