On Fri, Apr 24, 2009 at 09:01:41AM -0400, Jeff Horwitz wrote:
>> In order to get the above to work you'd need a "use Foo;" statement
>> somewhere first, to load the Foo class (and register it in the parser).
>
> ok, makes sense.  it worked before, so i thought something was broken.  
> turns out it was me.  :)
>
> i'm going to have to play some games to get this working correctly when i 
> precompile my modules, since these classes are created by the mod_parrot  
> runtime and don't exist at compile-time.

If your modules are using P6object to create their classes, then
everything should "just work" with "use Foo" -- just put the
Foo.pir or Foo.pbc somewhere that Rakudo can find it.

Pm

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