On 7/23/04, Luke Palmer wrote:
Not necessarily.  Glop, on which I'm doing a presentation at OSCON
(have to plug it sometime ;-),

"Game Language on Perl, you say? Goodness, what's that??"

Sorry. Got tired of English.

=)

There's a lot of stuff like that.  Way too much to include in a
distribution.  That's why we're going to distribute close to nothing
with Perl 6 in order to force vendors to install a decent module suite.
It's likely that CPAN will have a Bundle::EYEWTIBWATA. [1]

Well, it certainly makes sense to me to have perl itself as minimal as possible, as long as there's an "official" bundle so that you can make reasonable assumptions about what "everyone" has.

I think with a sensible auto-inclusion system (really, they're quite
nice--if it can be done at compile time), we'll be able to keep things
out of core and still make them feel like they're in core.  There's
something to be said for modules like that.

Yup, something very good.

And there's our second system syndrome.   Fortunately, Perl is
embracing its second system syndrome.

Works for me. Anyway, Perl already got a complete rewrite for P5, right? So this would actually be Third System Syndrome, and thus we've nothing to worry about. (I'm not worried, anyway.)


-David "impatient, maybe, but not worried" Green

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