Luke Palmer <[EMAIL PROTECTED]> wrote: > ... I'm not > against somebody else maintaining the patch in the meantime :-)
I went again through the patch and the original one from Sept, 5th. But it seems that one thing is missing in both: *If* all PMCs which needs_early_DOD are seen live, the DOD run is aborted. But completing the DOD run also resets live bits of non-dead objects, which is missing now. It seems, that in that case we still need to walk the PMC arenas and reset all live bits. OTOH when ARENA_DOD_FLAGS is on, this isn't too expensive because it can be done my masking a full word worth of 8 PMCs at once. So its still a lot faster then the eager case - hopefully. Or am I missing something? > Luke leo