Luke Palmer <[EMAIL PROTECTED]> wrote:
> ...  I'm not
> against somebody else maintaining the patch in the meantime :-)

I went again through the patch and the original one from Sept, 5th. But
it seems that one thing is missing in both:

*If* all PMCs which needs_early_DOD are seen live, the DOD run is
aborted. But completing the DOD run also resets live bits of non-dead
objects, which is missing now.

It seems, that in that case we still need to walk the PMC arenas and
reset all live bits. OTOH when ARENA_DOD_FLAGS is on, this isn't too
expensive because it can be done my masking a full word worth of 8 PMCs
at once. So its still a lot faster then the eager case - hopefully.

Or am I missing something?

> Luke

leo

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