>
> The best partial solution to early finalization is compile-time
> tracing of possible references by the compiler which can explicitly
> generate the appropriate DESTROY calls.
>

What about refcounting + real GC?

refcounting will free most of the objects as soon as possible, and the 
real GC system makes sure that even cyclical references are 
eventually freed..

-angel 
(who is not really paying atention at all)

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