On Thu, Dec 06, 2001 at 01:47:54PM -0500, Gregor N. Purdy wrote:
> Either way is fine with me. Let me know and I'll check in an updated
> version...

Well, uh, neither, actually. :) I think the implementation of "rotate"
is broken, since the parameters to rotate_entries are all stuffed up.
I'm amazed this compiles:

core_ops.c:  rotate_entries(interpreter, cur_opcode[1]);
stacks.c:void rotate_entries(struct Parrot_Interp *interpreter, struct StackChunk 
*base_chunk, struct Stack_Entry *top, INTVAL depth)


-- 
It's difficult to see the picture when you are inside the frame.

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