Michael L Maraist wrote:
[an incredible amount of detailed information that will
 take me weeks to digest...]

This looks like a malloc/free style allocator. Since the whole
GC system for Parrot is on the table, you don't have to constrain
yourself to malloc/free. IMHO free is not needed at all -- we
should be scavenging entire arenas all at once. I assume you
want to use malloc to grab an arena, but carving up the arena is
the GC's job.

- Ken

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