Current get fails to build on Win32[1] There are a host of problems (not the least being the object files not going where the linker is expecting them), then aside the first is the lack of a gettimeofday function. This is used in time_n.
Here's my Win32 version: void gettimeofday(struct timeval* pTv, void *pDummy); { SYSTEMTIME sysTime; FILETIME fileTime; /* 100ns == 1 */ LARGE_INTEGER i; GetSystemTime(&sysTime); SystemTimeToFileTime(&sysTime, &fileTime); /* Documented as the way to get a 64 bit from a FILETIME. */ memcpy(&i, &fileTime, sizeof(LARGE_INTEGER)); pTv->tv_sec = i.QuadPart / 10000000; /*10e7*/ pTv->tv_usec = (i.QuadPart / 10) % 1000000; /*10e6*/ } Given a suitable definition of struct timeval for the prototype (there is a definition in windows.h[2]) but making Windows.h a header across all the builds causes its own problems (with BOOL for a start). I'm not sure what a timeval of {0, 0} nominally represents, the above will give seconds since 1 Jan 1601, so a fiddle factor is likely to be needed. (I'm not sure what the best way to incorporate this is... for my test I added an extra .c with a special include, but I think some form of common OS abstraction layer is going to be needed rather than assuming one ABI/API and then emulating elsewhere.) [1] Windows 2000, Visual Studio 6 SP5 & MS Platform SDK (Feb 01 edition) [2] Well, more correctly in winsock2.h which windows.h includes. -- [EMAIL PROTECTED]