James Mastros <[EMAIL PROTECTED]> wrote: > [snip about DESTORY predictablity not being neccessary] > You're probably right about that, Branden. Quite nice, but not neccessary. Hmm, I'd have to say that predictability is very, *very* nice, and we shouldnt ditch it unless we *really* have to. [ lots of examples of freeing up database connections, locked files etc, not included here because it would involve too much typing.... :-) ] Dave M.
- Re: Garbage collection (was Re: J... Alan Burlison
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- Re: Garbage collection (was Re: J... Alan Burlison
- Re: Garbage collection (was Re: J... Hong Zhang
- Re: Garbage collection (was Re: J... Alan Burlison
- Re: Garbage collection (was Re: J... Ken Fox
- Re: Garbage collection (was Re: J... Hong Zhang
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