> I believe Dan said that he wanted to make objects a lot faster in P6.  I 
> don't think we should be precluded from requesting Things That Make Sense 
> (tm) just because the current implementation is sub-optimal in performance 
> if nothing inherently prevents a better implementation.

I don't think we should assume that we can't scratch our nose without
getting overly object-happy.  For the particular aspect I'm driving at
there is no *need* for objects of any kind, no catch, no throw, no
structured exceptions: I want the program simply to _die_.  I'm not
against someone else providing higher level ways handle/trap/propagate
those croakings, be the way procedural or OO or what is the rave du
jour.  Don't get me wrong: for some purposes and somtimes I like
structured warnings.  But what I am proposing is very low-level, it's
below the level of Perl the language, actually.  Think of it as a
cleaned-up consistent wrapping of the current C library APIs.  If
somebody wants to further wrap these failures into something nicer,
okay, I have no problem with that.

-- 
$jhi++; # http://www.iki.fi/jhi/
        # There is this special biologist word we use for 'stable'.
        # It is 'dead'. -- Jack Cohen

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