It worked for me,
thanks-
but there is a similar problem I have now:
What I'd like to use is a kind of a 'stop' Window:
You start a subroutine who doesa something and if the user gets tired 
and wants to stop it,
he could press a 'Stop' button.
The window itself does show now with the 
window->update();
But the click_event won't be propagated to the window until control 
returns to
Win32::GUI::Dialog();

Anybody has a similar problem?

D.







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