Igor, simply put: curves _cannot_ do what you want to do. In image
processing terms, curves is a simple one-to-one pixel mapping
function. One level in, a mapped (lookup table) out.

What you want to do (edge detect) involves nearby neighbor pixels, so
it's a many-to-one function. Convolution is one technique that does
this, and Photoshop provides you a direct way to specify a custom
kernel (up to 5x5, see Filters- > Other -> Custom).

You can also do this in free packages such as Imagemagick. Export your
image to TIFF, process it externally and reimport it.

Here's some reading: https://en.wikipedia.org/wiki/Kernel_(image_processing)


On Sat, Sep 3, 2016 at 2:57 PM, Igor PDML-StR <[email protected]> wrote:
>
>
> How can convert a photo in LR to get only the edges of all objects?
>
> I've asked this question about 2.5 years ago here, and Bruce and Jostein
> have offered a couple of ways to do that in PS.
> I 've been trying to achieve this effect in LR by playing with the tone
> curve, but I cannot so far.
>
> In essence, I am trying to get this type of image where only edges are
> visible:
> http://42graphy.komkon.org/swing/ch-2008/1-selected/IMGP4530_1.html
>
> I've got close to that by essentially bringing the entire curve down, with
> only a spike in the mid-range. That highlights some edges, but
> (1) not all of them and (2) it highlights some non-edge areas.
>
> I am starting to think it might not be possible in LR...
> Any ideas?
>
>
> Igor
>
>
>
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