Collin Brendemuehl wrote:

> Nothing below 3?  Hmmm.
>

Not totally true - if it was a really great neg - 2 1/2 did it for me.  But I 
like contrasty stuff.

> I'm finding grade 2 with a saturated neg to have a nice quantity of highlight 
> detail.  Of course having a color head makes things really straight-forward.

I don't have a color head....

> But it depends on the film as well as the subject being printed.

Sure.   I don't like too much contrast on  my face... :)

> That pic I posted of the young lady a few weeks ago -- that was a normal 
> exposure on the film side, normal development, but printing just a bit more 
> than grade 3.
> http://members.safe-t.net/dpconsult/ashley.jpg
> I did a grade 2 print as well.  In that she's less distinct from the 
> background but has more detail in the skin tones.  The '3' print on the web 
> did require some burning in for the face.
>
> Sincerely,
>
> C. Brendemuehl

oooh  a bit too much white in her eye on my monitor...
really can't get into subtle printing discussions without seeing live prints, 
of course.

bEst,
ann


>
>
> ---------- Original Message ----------------------------------
> >Date: Tue, 07 Dec 2004 13:30:05 -0500
> >From: Ann Sanfedele <[EMAIL PROTECTED]>
> >To: [EMAIL PROTECTED]
> >Subject: Re: Hey you b and w darkroom guys - help!
> >Message-ID: <[EMAIL PROTECTED]>
> >Content-Type: text/plain; charset=us-ascii
> >Content-Transfer-Encoding: 7bit
> >
> >thanks, Colin
> >This is kinda what I wanted to know... I never liked D-76 for my own stuff 
> >and would
> >have considered less contrast as the developer aged to be a negative (no 
> >pun) rather than
> >a positive (I printed almost nothing lower than "3" in my dark room days)
> >
> >I just never used Universal for anything but prints.
> >I love Microdol-x 1:3 for Tri-x but the woman I'm teaching got talked out of
> >getting it by a storekeep when she told him she thought I had told here to 
> >get it for prints
> >(for one thing) He didn't have any, so he didn't want to sim,ply correct her 
> >- and she didn't
> >think to call me on cell phone while she was in the store..
> >i'm trekking out to Long Island tomorrow to give her private lessons.
> >
> >Hurray for craigslist! I need the gig!
> >
> >ann
> >
> >
> >
> >
> >Collin Brendemuehl wrote:
> >
> >> B&W has gone through so many stylistic changes in the past
> >> few years, it's amazing.  Many people I read on NGs shoot an
> >> extra 1/3 to 1/2 stop of extra saturation and then develop
> >> normally.  (Personally, I shoot most b&w by the book but add
> >> about 5% extra time to the processing to bring out the
> >> highlight detail a bit more.)
> >>
> >> Isn't Ilford Universal their ID-11, very similar to or the same as D-76?  
> >> If so, that class of developer has an interesting characteristic that you 
> >> might make good use of.  Let it have a day of a little air exposure and 
> >> turn a little dark.  This will keep contrast under control and give some 
> >> smoother tones to Tri-X.
> >>
> >> But apart from that experiment, just develop normally for a good neg.  
> >> Tri-X is very forgiving of a few seconds either way.
> >>
> >> Sincerely,
> >>
> >> C. Brendemuehl
> >>
> >> ---------- Original Message ----------------------------------
> >> >Date: Tue, 07 Dec 2004 12:03:11 -0500
> >> >From: Ann Sanfedele <[EMAIL PROTECTED]>
> >> >To: "[EMAIL PROTECTED]" <[EMAIL PROTECTED]>
> >> >Message-ID: <[EMAIL PROTECTED]>
> >> >Content-Type: text/plain; charset=us-ascii
> >> >Content-Transfer-Encoding: 7bit
> >> >
> >> >I'm about to give a woman lessons in film
> >> >developing --
> >> >she acquired Ilford Universal developer - she shot
> >> >tri-x
> >> >I'm a Microdol 1:3 gal  (ot chemicals in stock
> >> >chez moi now)
> >> >
> >> >(nevermind why we aren't using that for the lesson
> >> >- long story)
> >> >
> >> >Anyway, anyone have preferences for developing
> >> >times and dilutions for
> >> >Tri-X ?  Using the Ilford Universal?
> >> >
> >> >Would prefer personal experience as opposed to a
> >> >link on the web.
> >> >
> >> >Thanks much!
> >> >annsan
> >> >
> >
>
>
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