Hi there, I've just tried the new slice type "cylinder" and can observe a strange behaviour (bug?). I'm post-processing a one-sector jet engine turbine and the engine axis is "far away" from the visible geometry and thus outside its bounding box. I'd like to make a cylinder-slice whose axis is the engine axis and radius something between turbine hub and shroud radius. And it's impossible... The resulting cylinder axis stays fixed on one face of the bounding box! Does somebody observe the same behaviour ? Is there a workaround? Tanks for your help! Felix
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