Hi there, 
I've just tried the new slice type "cylinder" and can observe a strange 
behaviour (bug?).
I'm post-processing a one-sector jet engine turbine and the engine axis is 
"far away" from the visible geometry and thus outside its bounding box. I'd 
like to make a cylinder-slice whose axis is the engine axis and radius 
something between turbine hub and shroud radius. And it's impossible... The 
resulting cylinder axis stays fixed on one face of the bounding box!
Does somebody observe the same behaviour ? Is there a workaround?
Tanks for your help!
Felix

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