Hi,

I'm trying to address a problem, whereby I use the
BmpGlueSetTransparentValue to set the index of the
transparent color in q bitmap.  The code works fine
on my PalmIIIc, in the Simulator for 5.0 and 5.3, but
in all other versions, including the Clie Simulator,
the bitmap is drawn without the transparency.  I am
using 256 color mode, if that is relevant.  I create
the bitmap entirely at runtime, it is not from a
resource file.

Is this a known problem?  Is there a workaround?

I would be willing to write (and post) a small test
program if needed, as my code is very complex, and part
of an very large system (MISKINIX).

I really hope this problem can be worked around, operate
as documented, on all versions of PalmOs. (3.5 and above)
I'm also a little confused my a statement that the
BmpGlueSetTransparentValue call is ignored if the bitmap
is offscreen.  What?  All bitmaps are offscreen until they
are drawn.  The call specifically states it affects how the
bitmap "will be drawn".  

Any help is deeply appreciated,

John Miskinis

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