I (Luc Le Blanc) wrote earlier:

> Michal Seliga wrote:

> > thats probably because t3 runs in 8bpp mode by default
> > try to set mode to 16bpp when your application starts
> > (all colour devices support it i think)

> I redrew my bitmap in 8-bit/256 colors with Constructor, but it
> still appears in B+W (and OK in Constructor :(

> I must be in 8-bit color because when my app pops up the OS Color > Picker, 
> it displays a 256-color palette.


I checked and stepped through my code. Upon stating my app, and only once, I 
call

UInt32              width = 160, height = 160, depth = 8;
Boolean             color = true;

gError = WinScreenMode( winScreenModeSet, &width, &height, &depth, &color );

and the returned value is 0.

Here's a view of my form (POSE emulating a m505):
http://www.cooptel.qc.ca/~lleblanc/depthen.gif
with the Rainbow button in B+W at the bottom right corner.
Yet, if I tap on a color picker, the OS dialog I get with
UIPickColor has 256 indexed colors. Go figure...


Luc Le Blanc
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