I don't think you would even need to put the bitmaps on top of them... if you set the repeating buttons font to 'symbol 7' and inter a "01" hex label value for a up icon and a "02" hex label value for a down icon. They wont show up in the constructor like that but while running the icons are there...
Sam > ----- Original Message ----- > From: Nesse, Rustin <[EMAIL PROTECTED]> > To: Palm Developer Forum <[email protected]> > Sent: Monday, June 26, 2000 2:08 PM > Subject: RE: Dynamic ScrollBars ???? > > > > Yes. With repeaters, You can put a little bitmap on top of the > > repeating button(probably an up or down arrow), and then whenever > > the ctlRepeatEvent occurs, catch one button or the other and > > display a part of the string in the text field (you'll need to > > provide the function that breaks the string up into parts and > > displays only a part of it in the field it's in). (I did this > > once with my own time setting function, when I was in the mood > > to reinvent the wheel. Only I updated labels on top of push > > buttons instead of a text field.) > > > > > > Or, just use > > SclDrawScrollBar (ScrollBarPtr bar), where the bar type is defined > > in ScrollBar.h in the UI dir of your Core libraries directory. > > > > -Rus -- For information on using the ACCESS Developer Forums, or to unsubscribe, please see http://www.access-company.com/developers/forums/
