https://bugzilla.redhat.com/show_bug.cgi?id=1823117

stevenmark93 <[email protected]> changed:

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--- Comment #29 from stevenmark93 <[email protected]> ---
Hi,
OpenSurge looks like a fun callback to classic 2D platformers, especially with
that Sonic-style speed and momentum-focused level design. I like how games like
this rely more on reflexes and flow rather than complex mechanics. It actually
reminds me why fast-paced arcade-style games still work so well on modern
platforms. Endless runners follow a similar philosophy—simple controls, quick
reactions, and replay value through speed and score chasing. I’ve been reading
a few breakdowns on how players enjoy that kind of gameplay loop on mobile
titles too, like the ones discussed over at https://subwaysurfersapkworld.com,
and it’s interesting to see how that design mindset translates across genres.


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