On Tuesday 10 January 2012 20:08:50 Dejan Muhamedagic wrote: > On Thu, Jan 05, 2012 at 04:59:13AM +0000, shashi wrote: > > So we have two probable options: > > 1. An work around to achieve this tri-state efficiently without changing > > pacemaker internals. > > 2. Modify pacemaker to add this tri-state feature. > This sounds too complex to me. And it won't scale (if there are > too many Pre-Masters you may want to introduce Pre-Pre-Masters). > How about moving the logic to slaves, i.e. that they figure out > themselves which master to connect to? This is of course > oversimplification, but I'd rather try that way.
Is it possible for slaves to modify their score for promotion? I think that would be an interesting feature. Probably something like that could already be achieved with dependency-rules and variables. But I think a function for resource agents to increase or decrease the score would be more clean. Have fun, Arnold
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