Hi Mike,

If I understand you correctly you are trying to establish a VPN
connection to your local network using your local network as the
transport network.

This cannot work, because you create an IP address conflict as per your
observations.

You have two options:

(1) Try to use a different isolated virtual subnet, ie. 172.16.0.0/24
     for the tap0 connection of your OpenVPN server and don't use a
     bridge to your local network.
     In this case you should be able to connect your WinXP machine using
     OpenVPN with tap interface.

     Advantage: no VPN user would get access to your local network and
     unprotected devices attached to it - all VPN users would be just
     connected to 172.16.0.0/24, similar to a virtual "switch".

     I guess that your online game(s) try to use all available "ethernet"
     interfaces in order to find the peers, hence also the tap interface.

(2) Try to establish a test connection over the internet rather than
     using your local network connection.

HTH,
Mathias.

On 27.05.14 00:46 CEST, Mike Josh wrote:

> Hello all!
>
> I first tried getting help on this issue on the forum, but I didn't
> manage to work it out.
>
> My goal is to use the Internet to play games that require LAN broadcasts
> (e.g. Startcraft 1). I've managed to setup OpenVPN in routed mode (going
> the CA way) but I still haven't nailed the bridged mode.

[...]


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